Marvel vs. Capcom: Infinite is an fighting game in development by Capcom, planned for release on September 19, 2017 for PlayStation 4, Xbox One, and Microsoft Windows. It is the sixth main entry in the Marvel vs. Capcom series of crossover games; the player controls characters from both Marvel and Capcom in two-on-two battles. The game also uses Infinity Stones as a mechanic for assists/stat boosts.
Marvel vs. Capcom: Infinite features two-on-two partner battles, similar to Marvel vs. Capcom: Clash of Super Heroes and earlier installments in the franchise. The X-Factor mechanic, introduced in Marvel vs. Capcom 3: Fate of Two Worlds, is instead replaced by a returning gameplay mechanic from Marvel Super Heroes: Infinity Stones (known as Gems in previous iterations), 6 different coloured stones equippable before the match, each stone providing different advantages to the player. Additionally, assist mechanics are removed, instead replaced by a freeform tag system similar to Street Fighter x Tekken called “Active Switch” which allows continuous combos between the two characters while on the ground or in the air. Alternatively, players can sacrifice meter from their Hyper Combo Gauge to perform the newly introduced “Counter Switch” mechanic, which tags in their partner character while the opponent is attacking them, providing the opportunity to counterattack and free the character trapped in the enemy’s combo. Before the match begins during gameplay, players can switch their two selected characters.